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There are three WLAN available, all of them are connected to the same LAN. 5 GHz Network for general Use2.6 GHz Network for IOT devices5 GHz Network for streaming to VR-Headsets The SSID and password ...
In order to store Unity and other projects, there is a group on the ZHdK GitLab Server: GitLab Login with ZHdK username without @zhdk.ch.
For live: Performance → Live → GameEngine For Postproduction: Performance → Recording Deck → Analyser → parametric data → Retargeter (plugin for Maya, Motionbuilder) Rigging best prectices for Facewar ...
Main characteristics type: DLP laser phosphoreresolution: 2560 x 1600 (16:10, WXGA+ native)brightness: 9'000 lumen (center)contrast: 1200:1image: 4K UHD @60 Hz, WXGA+ @120 Hzinput: HDBaseT, HDMI 2.0, ...
There are basically three ways of getting power at IAS. 2 Verteiler (power distribution panels) For high-power machines (up to CEE32) and temporary use. They are placed next to the gate (Verteiler 1) ...
Game Development Devga.me, a massive collection of game development tools and resources. Tracking technologies thecaptury, a markerless, optical tracking technology. opentrack, for tracking user's ...
High-End Facial Animations: dynamXYZ Knowledge Base Performer Single View: http://www.dynamixyz.com/performer-single-view/ Performer2 Multi-View Software: ...
Spout/Syphon to/from Telemersive Server Sending Spout from Windows "C:\Program Files\UltraGrid\1.5\uv" -t spout:name=SpoutTX0:fps=25 -c libavcodec:codec=MJPEG <telemersiveServerURL> -P 10300 -t ...
In order to start FaceRig, you have to doubleClick SteamLogin_FaceRig on the Desktop. Then you need to go to Beenden and select “FaceRigStudio Personal”. Connecting with RunCam 2 (IP Camera) The Run ...
How to use MakeHuman and Blender to create characters that can be animated with Mocap data from Motive, FaceRig, PerceptionNeuron etc.. Install MakeHuman Download the Makehuman release from ...
