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Useful Audio Patches in Audio
Apr 30th 24

Frequency analysis This max patches analyses an incoming sound on specific frequency ranges, and output a value for the energy that is present in a specific range. This can be used to trigger ...

Files organisation in Computers
Apr 3rd 24

Development is primarily carried out in the corresponding project folders on the D-Drive 00_Core. An exception is made for tools such as SPARCK, NATNET2OSC, Blender Addons, UnityAddons etc.. These are ...

Organisation
Mail in Workflow
Nov 29th 23

Add new forwarding address 1) Mit Browser unter mail.zhdk.ch 2) Oben Rechts auf dein Namenskrüzel und dann „Weiteres Postfach öffnen…“ 3)  ...

3D Printing in 3D Printing
Nov 2nd 23

SLS 3D printing To do Selective Laser Sintering at the Uni, you can use Romans Fuse 1 Machine, but need to upload the files to this link.

Spacestream in Video
Oct 3rd 23

Spacestream is our goto solution to stream depth data via spout or syphon from realsense or kinect azure cameras Installation Follow the instructions. For creating a venv follow these instructions. ...

Perception Neuron in MoCapSuit
Aug 10th 23

Full body tracking (head orientation, hands, legs, torso, etc) Prerequisites Noitom’s Axis Neuron software application. This application is needed because it streams the tracking data to FaceRig St ...

Mocap
Camera Canon EOS C70 in Video
Jun 16th 23

Menu Camera Setup 1 Iris increment -> 1/3 stop 2 Shutter mode -> Speed Sutter Increment -> 1/4 stop ISO/Gain -> ISO ISO/Gain Mode -> Manual ISO/Gain Extended Range -> Off ISO ...

Streaming OSC to Blender in Blender
Apr 25th 23

Download and use this Blender add-on: blender.NodeOSC.

Blender
Osc
Stream OptiTrack Mocap to Notch in MoCap
Mar 2nd 23

OptiTrack mocap data can be streamed to Notch only with a Notch Pro version. Skeletons This guide explains how to import and control a skeletal mesh in Notch with OptiTrack mocap. See also the ...

Mocap
Skeleton
Tracking
Co-Location Multi User XR in Software
Feb 16th 23

Co-Experiencing Virtual Spaces is a framework in the game engine Unity which allows co-location tracking of multiple VR glasses in the same real space as well as in the same virtual space. By an ...